Model sound with new 3D audio tools
The EU-funded BINCI project announced that the project partners would test for the first time experimental technology in its initial stage (the whole being designated as a Sear assembly) with professional end-users in the Main Berlin studios in Berlin. In addition, the project is actively pursuing the notice to content creators all throughout the development phases in order to know their requirements and testing purposes.
BINCI has been set up to offer 3D audio tools that support creative industries to enhance user experience through the creation of next generation media content for platforms like video games or virtual reality. The project offers an integrated software and hardware approach to enhance the production, post-production and distribution of audio content, 3D sound promising to bring new freedom through more realistic and immersive experiences.
Introduce a new artistic language
When individuals perceive sound, it gives the impression of flowing in time and space around the listener in 3D. Such a result requires taking into account several binaural markers. We can detect the number direction and distance of sounds, as well as the type of environment (indoors or outdoors) while distinguishing sources to filter certain sounds while giving priority to others.
The greater control provided by the engineering 3D audio on the movement and position of sounds, melodies and rhythms, offers new creative possibilities that also expand the musical experience of the listener. For example, In the case of orchestral performances, the 3D audio tools allow artists to modify the relative position of the instruments to offer users the choice between several acoustic effects. This may allow them to focus on certain instruments.
Since the 3D audio process has been assimilated to the development of a new programming language the project has had to design an intuitive application for producers less versed in technique and more in creative aspects. The team has completed the first stage of the process to deliver a high-quality technical tool, which will improve workflows, and offer intuitive user-friendliness while maintaining total cost-effectiveness.
The BINCI project team (Binaural Tools for the Creative Industries) is responding to these challenges by establishing collaborations in the sector, the project consortium consisting of several high-tech European companies representing the full range of expertise in the field of 3D sound.http://www.thetechnologylounge.com/model-sound-with-new-3d-audio-tools/http://www.thetechnologylounge.com/wp-content/uploads/2017/07/new-3D-audio-tools.pnghttp://www.thetechnologylounge.com/wp-content/uploads/2017/07/new-3D-audio-tools-150x150.pngElectrical & ElectronicsMusic Technology3d audio,3d surround sound,after effects plugins